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Description
Get the saved translation offset of mesh. This is how much extra offset is applied from the center of the capsule.
| Name | GetBaseTranslationOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include Path | #include "GameFramework/Character.h" |
UFUNCTION (BlueprintCallable, Category=Character)
FVector GetBaseTranslationOffset() const