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Description
Scale to apply to root motion translation on this Character. Returns current value of AnimRootMotionScale.
| Name | GetAnimRootMotionTranslationScale |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Character.h |
| Include Path | #include "GameFramework/Character.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Character.cpp |
UFUNCTION (BlueprintCallable, Category=Animation)
float GetAnimRootMotionTranslationScale() const