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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Sets the value of bHidden without causing other side effects to this instance.
SetActorHiddenInGame is preferred preferred in most cases because it respects virtual behavior.
| Name | SetHidden |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
void SetHidden
(
const bool bInHidden
)