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Description
Sets bHasRegisteredAllComponents true. bHasRegisteredAllComponents must be set true just prior to calling PostRegisterAllComponents().
| Name | SetHasActorRegisteredAllComponents |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
void SetHasActorRegisteredAllComponents()