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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Assigns a new folder to this actor and any attached children. Actor folder paths are only available in development builds.
| Name | SetFolderPath_Recursively |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
void SetFolderPath_Recursively
(
const FName & NewFolderPath
)
Parameters
| Name | Remarks |
|---|---|
| NewFolderPath | The new folder to assign to the actors. |