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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditUndo () |
GameFramework/Actor.h | ||
virtual void PostEditUndo
(
TSharedPtr< ITransactionObjectAnnotation > TransactionAnnotation |
GameFramework/Actor.h |
PostEditUndo()
| Name | PostEditUndo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
virtual void PostEditUndo()
PostEditUndo(TSharedPtr< ITransactionObjectAnnotation >)
| Name | PostEditUndo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
virtual void PostEditUndo
(
TSharedPtr < ITransactionObjectAnnotation > TransactionAnnotation
)