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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Returns the dot product from this Actor to OtherActor, ignoring Z. Returns -2.0 on failure. Returns 0.0 for coincidental actors.
| Name | GetHorizontalDotProductTo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
UFUNCTION (BlueprintCallable, Category="Transformation")
float GetHorizontalDotProductTo
(
const AActor * OtherActor
) const