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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Returns a list of all actors spawned by our Child Actor Components, including children of children. This does not return the contents of the Children array
| Name | GetAllChildActors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
UFUNCTION (BlueprintCallable, Category="Actor")
void GetAllChildActors
(
TArray < AActor * > & ChildActors,
bool bIncludeDescendants
) const