Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
| Name | FOnStopReplicationParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
Syntax
struct FOnStopReplicationParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StopReplicatingParams | const FStopReplicatingActorParams & | GameFramework/Actor.h |