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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Called when this actor is no longer the given PlayerController's ViewTarget. Also triggers the Blueprint event K2_OnEndViewTarget.
Derived Overrides
| Name | EndViewTarget |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual void EndViewTarget
(
class APlayerController * PC
)