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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Called when this actor becomes the given PlayerController's ViewTarget. Triggers the Blueprint event K2_OnBecomeViewTarget.
Derived Overrides
| Name | BecomeViewTarget |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual void BecomeViewTarget
(
class APlayerController * PC
)