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Unreal Engine C++ API Reference > Runtime > DirectLink > FEndpoint
References
Module | DirectLink |
Header | /Engine/Source/Runtime/Datasmith/DirectLink/Public/DirectLinkEndpoint.h |
Include | #include "DirectLinkEndpoint.h" |
Source | /Engine/Source/Runtime/Datasmith/DirectLink/Private/DirectLinkEndpoint.cpp |
void SnapshotSource
&40;
const FSourceHandle & Source
&41;
Remarks
Use the Source root to discover the graph and snapshot the content in its current state.
Parameters
Name | Description |
---|---|
Source | Handle of the source to snapshot |