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API > API/Runtime > API/Runtime/DeveloperSettings > API/Runtime/DeveloperSettings/UPlatformSettingsManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TObjectPtr< UPlatformSettings > > GetAllPlatformSettings () |
Engine/PlatformSettingsManager.h | ||
TArray< TObjectPtr< UPlatformSettings > > GetAllPlatformSettings
(
TSubclassOf< UPlatformSettings > SettingsClass |
Engine/PlatformSettingsManager.h |
GetAllPlatformSettings()
| Name | GetAllPlatformSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/DeveloperSettings/Public/Engine/PlatformSettingsManager.h |
| Include Path | #include "Engine/PlatformSettingsManager.h" |
template<typename TPlatformSettingsClass>
TArray< TObjectPtr< UPlatformSettings > > GetAllPlatformSettings() const
GetAllPlatformSettings(TSubclassOf< UPlatformSettings >)
| Name | GetAllPlatformSettings |
| Type | function |
| Header File | /Engine/Source/Runtime/DeveloperSettings/Public/Engine/PlatformSettingsManager.h |
| Include Path | #include "Engine/PlatformSettingsManager.h" |
| Source | /Engine/Source/Runtime/DeveloperSettings/Private/Engine/PlatformSettingsManager.cpp |
TArray< TObjectPtr< UPlatformSettings > > GetAllPlatformSettings
(
TSubclassOf< UPlatformSettings > SettingsClass
) const