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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithShaderElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
void SetBlendMode
&40;
EDatasmithBlendMode Value
&41;
Remarks
Set the blending mode. It only has effect on multilayered materials and all the layers but layer 0.