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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithShaderElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
bool GetLightOnly&40;&41; const
Remarks
Gets material is used as lighting only. If true the material sets the lighting mode to Unlit, regular lighting mode otherwise.