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API > API/Runtime > API/Runtime/DatasmithCore
| Name | IDatasmithPostProcessElement |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithPostProcessElement : public IDatasmithElement
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetCameraISO() |
Get camera ISO | IDatasmithSceneElements.h | |
float GetCameraShutterSpeed() |
The camera shutter speed in 1/seconds (ie: 60 = 1/60s) | IDatasmithSceneElements.h | |
FLinearColor GetColorFilter() |
Set color filter in linear color scale | IDatasmithSceneElements.h | |
float GetDepthOfFieldFstop() |
Defines the opening of the camera lens, Aperture is 1/fstop, typical lens go down to f/1.2 (large opening), larger numbers reduce the DOF effect | IDatasmithSceneElements.h | |
float GetDof() |
Get depth of field multiplier | IDatasmithSceneElements.h | |
float GetMotionBlur() |
Get motion blur multiplier | IDatasmithSceneElements.h | |
float GetSaturation() |
Get color saturation | IDatasmithSceneElements.h | |
float GetTemperature() |
Get color filter temperature in Kelvin | IDatasmithSceneElements.h | |
float GetVignette() |
Get vignette amount | IDatasmithSceneElements.h | |
void SetCameraISO
(
float CameraISO |
Set camera ISO | IDatasmithSceneElements.h | |
void SetCameraShutterSpeed
(
float CameraShutterSpeed |
IDatasmithSceneElements.h | ||
void SetColorFilter
(
FLinearColor ColorFilter |
Get color filter in linear color scale | IDatasmithSceneElements.h | |
void SetDepthOfFieldFstop
(
float Fstop |
IDatasmithSceneElements.h | ||
void SetDof
(
float Dof |
Set depth of field multiplier | IDatasmithSceneElements.h | |
void SetMotionBlur
(
float MotionBlur |
Set motion blur multiplier | IDatasmithSceneElements.h | |
void SetSaturation
(
float Saturation |
Set color saturation | IDatasmithSceneElements.h | |
void SetTemperature
(
float Temperature |
Set color filter temperature in Kelvin | IDatasmithSceneElements.h | |
void SetVignette
(
float Vignette |
Set vignette amount | IDatasmithSceneElements.h |