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API > API/Runtime > API/Runtime/DatasmithCore
| Name | IDatasmithMetaDataElement |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithMetaDataElement : public IDatasmithElement
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddProperty
(
const TSharedPtr< IDatasmithKeyValueProperty >& Property |
Add a property to this meta data | IDatasmithSceneElements.h | |
const TSharedPtr< IDatasmithElement > & GetAssociatedElement() |
Gets the Datasmith element that is associated with this meta data, if any | IDatasmithSceneElements.h | |
int32 GetPropertiesCount() |
Get the total amount of properties in this meta data | IDatasmithSceneElements.h | |
const TSharedPtr< IDatasmithKeyValueProperty > & GetProperty
(
int32 i |
Get the property i-th of this meta data | IDatasmithSceneElements.h | |
const TSharedPtr< IDatasmithKeyValueProperty > & GetPropertyByName
(
const TCHAR* Name |
Get a property by its name if it exists | IDatasmithSceneElements.h | |
void RemoveProperty
(
const TSharedPtr< IDatasmithKeyValueProperty >& Property |
Remove the property from this meta data | IDatasmithSceneElements.h | |
void ResetProperties() |
Remove all properties in this meta data | IDatasmithSceneElements.h | |
void SetAssociatedElement
(
const TSharedPtr< IDatasmithElement >& Element |
Sets the Datasmith element that is associated with this meta data, if any | IDatasmithSceneElements.h |