Navigation
Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithMeshElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
void SetDimensions
&40;
float InArea,
float InWidth,
float InHeight,
float InDepth
&41;
Remarks
Set surface area and bounding box dimensions to be used on lightmap size calculation.
Parameters
Name | Description |
---|---|
InArea | total surface area |
InWidth | bounding box width |
InHeight | bounding box height |
InDepth | bounding box depth |