Navigation
Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithLevelSequenceElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h |
Include | #include "DatasmithAnimationElements.h" |
void SetFileHash
&40;
FMD5Hash Hash
&41;
Remarks
Set the MD5 hash of the Level Sequence file. This should be a hash of its content.