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Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithLevelSequenceElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h |
Include | #include "DatasmithAnimationElements.h" |
void SetFile
&40;
const TCHAR &42; InFile
&41;
Remarks
Set the output filename, it can be absolute or relative to the scene file