Navigation
API > API/Runtime > API/Runtime/DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithActorElement
- IDatasmithMeshActorElement
- IDatasmithHierarchicalInstancedStaticMeshActorElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithHierarchicalInstancedStaticMeshActorElement : public IDatasmithMeshActorElement
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | AddInstance
(
const FTransform& Transform |
Add an instance | |
| FTransform | GetInstance
(
int32 InstanceIndex |
Get the transform of a specified instance | |
| int32 | Get the number of instances | ||
| void | RemoveInstance
(
int32 InstanceIndex |
Remove an instance | |
| void | ReserveSpaceForInstances
(
int32 NumIntances |
Reserve memory for a number of instance. |