Navigation
API > API/Runtime > API/Runtime/DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithActorElement
- IDatasmithMeshActorElement
- IDatasmithHierarchicalInstancedStaticMeshActorElement
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithHierarchicalInstancedStaticMeshActorElement : public IDatasmithMeshActorElement
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | AddInstance
(
const FTransform& Transform |
Add an instance |
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FTransform | GetInstance
(
int32 InstanceIndex |
Get the transform of a specified instance |
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int32 | Get the number of instances | |
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void | RemoveInstance
(
int32 InstanceIndex |
Remove an instance |
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void | ReserveSpaceForInstances
(
int32 NumIntances |
Reserve memory for a number of instance. |