Navigation
API > API/Runtime > API/Runtime/DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithBaseMaterialElement
- IDatasmithDecalMaterialElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithDecalMaterialElement : public IDatasmithBaseMaterialElement
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TCHAR * | Get path name of the diffuse texture associated with the material | ||
| const TCHAR * | Get path name of the normal texture associated with the material | ||
| void | SetDiffuseTexturePathName
(
const TCHAR* DiffuseTexturePathName |
Set path name of the diffuse texture associated with the material The path name can be either a package path referring to an existing texture asset or a texture name referring a TextureElement in the DatasmithScene | |
| void | SetNormalTexturePathName
(
const TCHAR* NormalTexturePathName |
Set path name of the normal texture associated with the material The path name can be either the name of a texture added to the Datasmith scene or a path to an Unreal asset |