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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithCustomActorElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
const TSharedPtr < IDatasmithKeyValueProperty > & GetPropertyByName
(
const TCHAR * Name
) const
Remarks
Get a property by its name if it exists