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Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithCompositeTexture > AddSurface
References
Module | DatasmithCore |
Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include | #include "IDatasmithSceneElements.h" |
void AddSurface
&40;
const TCHAR &42; Texture,
FDatasmithTextureSampler TexUV
&41;
Remarks
Creates a new surface that will be used as layer inside this composite using the texture filename and its uv element.