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Unreal Engine C++ API Reference > Runtime > DatasmithCore > IDatasmithCompositeTexture
Type | Name | Description | |
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void | AddMaskSurface
(
const TSharedPtr< IDatasmithCompositeTexture >& MaskSubComp |
Adds a new composite texture inside this composite used as layer mask |
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void | AddMaskSurface
(
const FLinearColor& Color |
Creates a new surface to be used as mask that will be used as layer inside this composite using a color in linear space. |
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void | AddMaskSurface
(
const TCHAR* InMask, |
Adds a new layer mask from its filename |