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API > API/Runtime > API/Runtime/DatasmithCore
Inheritance Hierarchy
- ISceneGraphNode
- IDatasmithElement
- IDatasmithActorElement
- IDatasmithCameraActorElement
References
| Module | DatasmithCore |
| Header | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include | #include "IDatasmithSceneElements.h" |
Syntax
class IDatasmithCameraActorElement : public IDatasmithActorElement
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | The focus method of the camera, either None (no DoF) or Manual | ||
| float | Get camera focal length in millimeters | ||
| float | Get camera focus distance in centimeters | ||
| float | GetFStop () |
Get camera FStop also known as FNumber | |
| const TCHAR * | Get camera look at actor name | ||
| bool | Get camera look at allow roll state | ||
| TSharedPtr< IDatasmithPostProcessElement > & | Get camera's postprocess | ||
| const TSharedPtr< IDatasmithPostProcessElement > & | Get camera's postprocess | ||
| float | Get framebuffer aspect ratio (width/height) | ||
| float | Get camera sensor width in millimeters | ||
| void | SetEnableDepthOfField
(
bool bEnableDepthOfField |
The focus method of the camera, either None (no DoF) or Manual | |
| void | SetFocalLength
(
float FocalLength |
Set camera focal length in millimeters | |
| void | SetFocusDistance
(
float FocusDistance |
Set camera focus distance in centimeters | |
| void | SetFStop
(
float FStop |
Set camera FStop also known as FNumber | |
| void | SetLookAtActor
(
const TCHAR* ActorName |
Set camera look at actor name | |
| void | SetLookAtAllowRoll
(
bool bAllow |
Set camera look at allow roll state | |
| void | SetPostProcess
(
const TSharedPtr< IDatasmithPostProcessElement >& PostProcess |
Set camera's postprocess | |
| void | SetSensorAspectRatio
(
float SensorAspectRatio |
Set framebuffer aspect ratio (width/height) | |
| void | SetSensorWidth
(
float SensorWidth |
Set camera sensor width in millimeters |