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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithActorElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTranslation
(
const FVector& Value, |
Set absolute translation of this entity | IDatasmithSceneElements.h | |
void SetTranslation
(
double InX, |
Set absolute translation of this entity | IDatasmithSceneElements.h |
SetTranslation(const FVector &, bool)
Description
Set absolute translation of this entity
| Name | SetTranslation |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
void SetTranslation
(
const FVector & Value,
bool bKeepChildrenRelative
)
SetTranslation(double, double, double, bool)
Description
Set absolute translation of this entity
| Name | SetTranslation |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
void SetTranslation
(
double InX,
double InY,
double InZ,
bool bKeepChildrenRelative
)