Navigation
API > API/Runtime > API/Runtime/DatasmithCore
| Name | IDatasmithActorBindingElement |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithVariantElements.h |
| Include Path | #include "DatasmithVariantElements.h" |
Syntax
class IDatasmithActorBindingElement : public IDatasmithBaseVariantElement
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPropertyCapture
(
const TSharedRef< IDatasmithBasePropertyCaptureElement >& Prop |
DatasmithVariantElements.h | ||
TSharedPtr< IDatasmithActorElement > GetActor() |
DatasmithVariantElements.h | ||
TSharedPtr< IDatasmithBasePropertyCaptureElement > GetPropertyCapture
(
int32 Index |
DatasmithVariantElements.h | ||
int32 GetPropertyCapturesCount() |
DatasmithVariantElements.h | ||
void RemovePropertyCapture
(
const TSharedRef< IDatasmithBasePropertyCaptureElement >& Prop |
DatasmithVariantElements.h | ||
void SetActor
(
TSharedPtr< IDatasmithActorElement > Actor |
DatasmithVariantElements.h |