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API > API/Runtime > API/Runtime/DatasmithCore
| Name | FDatasmithTextureSampler |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithTypes.h |
| Include Path | #include "DatasmithTypes.h" |
Syntax
class FDatasmithTextureSampler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DatasmithTypes.h | |||
FDatasmithTextureSampler
(
int InCoordinateIndex, |
DatasmithTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCroppedTexture | bool | Flag to enable UV cropping | DatasmithTypes.h | |
| bInvert | bool | Force texture invert | DatasmithTypes.h | |
| CoordinateIndex | int | UV coordinate index. | DatasmithTypes.h | |
| MirrorX | int | UV Mirror 0 No mirror, X mirror tilling otherwise. | DatasmithTypes.h | |
| MirrorY | int | UV Mirror 0 No mirror, X mirror tilling otherwise. | DatasmithTypes.h | |
| Multiplier | float | Texture multiplier | DatasmithTypes.h | |
| OffsetX | float | UV horizontal offset [0,1] range. | DatasmithTypes.h | |
| OffsetY | float | UV vertical offset [0,1] range. | DatasmithTypes.h | |
| OutputChannel | int | Color channel to be connected | DatasmithTypes.h | |
| Rotation | float | UV rotation [0,1] range. | DatasmithTypes.h | |
| ScaleX | float | UV horizontal scale. | DatasmithTypes.h | |
| ScaleY | float | UV vertical scale. | DatasmithTypes.h |