Navigation
API > API/Runtime > API/Runtime/DatasmithCore
| Name | FDatasmithSceneXmlReader |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithSceneXmlReader.h |
| Include Path | #include "DatasmithSceneXmlReader.h" |
Syntax
class FDatasmithSceneXmlReader
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDatasmithSceneXmlReader() |
Force non-inline constructor and destructor to prevent instantiating TUniquePtr< FXmlFile > with an incomplete FXmlFile type (forward declared) | DatasmithSceneXmlReader.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FDatasmithSceneXmlReader() |
DatasmithSceneXmlReader.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ProjectPath | FString | DatasmithSceneXmlReader.h | ||
| XmlFile | TUniquePtr< FXmlFile > | DatasmithSceneXmlReader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ParseBuffer
(
const FString& XmlBuffer, |
DatasmithSceneXmlReader.h | ||
bool ParseFile
(
const FString& InFilename, |
DatasmithSceneXmlReader.h |