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Different usage for textures. Note: Preserve enum order.
| Name | EDatasmithTextureMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithDefinitions.h |
| Include Path | #include "DatasmithDefinitions.h" |
Syntax
enum EDatasmithTextureMode
{
Diffuse,
Specular,
Normal,
NormalGreenInv,
UNUSED_Displace,
Other,
Bump,
Ies,
}
Values
| Name | Remarks |
|---|---|
| Diffuse | |
| Specular | |
| Normal | |
| NormalGreenInv | |
| UNUSED_Displace | |
| Other | |
| Bump | |
| Ies |