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API > API/Runtime > API/Runtime/DataflowSimulation > API/Runtime/DataflowSimulation/Dataflow > API/Runtime/DataflowSimulation/Dataflow/Interfaces
Inheritance Hierarchy
- IDataflowGeometryCachable
- UDeformableTetrahedralComponent
- UDeformableGameplayComponent
- UFleshComponent
References
| Module | DataflowSimulation |
| Header | /Engine/Source/Runtime/Experimental/Dataflow/Simulation/Public/Dataflow/Interfaces/DataflowInterfaceGeometryCachable.h |
| Include | #include "Dataflow/Interfaces/DataflowInterfaceGeometryCachable.h" |
Syntax
class IDataflowGeometryCachable
Remarks
An asset that can produces a geometry cache
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FVector3f > | GetGeometryCachePositions
(
const USkeletalMesh* SkeletalMesh |
Computes skeletal mesh positions for geometry cache | |
| TOptional< TArray< int32 > > | GetMeshImportVertexMap
(
const USkinnedAsset& SkinnedMeshAsset |
Get mapping from final mesh vertex index to raw import vertex index |