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API > API/Runtime > API/Runtime/DataflowEngine
Classes
| Type | Name | Description | |
|---|---|---|---|
| FDataflowAssetEdit | FFleshAssetEdit Structured RestCollection access where the scope of the object controls serialization back into the dynamic collection | ||
| FDataflowPreviewCacheParams | |||
| FStringValuePair | |||
| IDataflowContentOwner | Dataflow interface for any content owner | ||
| TEngineContext | |||
| UDataflow | UDataflow (UObject) | ||
| UDataflowBaseContent | Dataflow content owning dataflow asset that that will be used to evaluate the graph | ||
| UDataflowBlueprintLibrary | Copyright Epic Games, Inc. All Rights Reserved. | ||
| UDataflowContentOwner | |||
| UDataflowContextObject | Context object used for selection/rendering | ||
| UDataflowEdNode | |||
| UDataflowSkeletalContent | Dataflow content owning dataflow and skelmesh assets that that will be used to evaluate the graph |
Typedefs
| Name | Description |
|---|---|
| FEngineContext | |
| FEngineContextThreaded |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EDataflowType | Data flow types |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const T * | UE::Dataflow::Reflection::FindObjectPtrProperty
(
const UObject* Owner, |
||
| const T | UE::Dataflow::Reflection::FindOverrideProperty
(
const UObject* Owner, |