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| Name | FDynamicMeshDebugDrawMesh |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowDynamicMeshDebugDrawMesh.h |
| Include Path | #include "Dataflow/DataflowDynamicMeshDebugDrawMesh.h" |
Syntax
struct FDynamicMeshDebugDrawMesh : public IDataflowDebugDrawInterface::IDebugDrawMesh
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicMeshDebugDrawMesh
(
const UE::Geometry::FDynamicMesh3* DynamicMesh |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDynamicMeshDebugDrawMesh() |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DynamicMesh | const UE::Geometry::FDynamicMesh3 * | Dataflow/DataflowDynamicMeshDebugDrawMesh.h |
Functions
Public
Overridden from IDebugDrawMesh
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetMaxTriangleIndex() |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual int32 GetMaxVertexIndex() |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual FIntVector3 GetTriangle
(
int32 VertexIndex |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual FVector GetVertexNormal
(
int32 VertexIndex |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual FVector GetVertexPosition
(
int32 VertexIndex |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual bool IsValidTriangle
(
int32 VertexIndex |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h | ||
virtual bool IsValidVertex
(
int32 VertexIndex |
Dataflow/DataflowDynamicMeshDebugDrawMesh.h |