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Compute the cross product of two vectors : CrossProduct = B^A This node only operates in 3 dimensions, inputs will be converted to a 3D vector internally and result will be a vector with a zero W component
| Name | FDataflowVectorCrossProductNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowVectorNodes.h |
| Include Path | #include "Dataflow/DataflowVectorNodes.h" |
Syntax
USTRUCT ()
struct FDataflowVectorCrossProductNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDataflowVectorCrossProductNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| A | FDataflowVectorTypes | A Vector operand | Dataflow/DataflowVectorNodes.h |
|
| B | FDataflowVectorTypes | B Vector operand | Dataflow/DataflowVectorNodes.h |
|
| CrossProduct | FDataflowVectorTypes | Resulting cross product of A and B : CrossProduct=B^A | Dataflow/DataflowVectorNodes.h |
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