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Break a vector in 4 components if the input vector is of a lower dimension than 4, the remaining components will be set to zero
| Name | FDataflowVectorBreakNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowVectorNodes.h |
| Include Path | #include "Dataflow/DataflowVectorNodes.h" |
Syntax
USTRUCT ()
struct FDataflowVectorBreakNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FDataflowVectorBreakNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| V | FDataflowVectorTypes | Vector to break into components | Dataflow/DataflowVectorNodes.h |
|
| W | FDataflowNumericTypes | W component | Dataflow/DataflowVectorNodes.h |
|
| X | FDataflowNumericTypes | X component | Dataflow/DataflowVectorNodes.h |
|
| Y | FDataflowNumericTypes | Y component | Dataflow/DataflowVectorNodes.h |
|
| Z | FDataflowNumericTypes | Z component | Dataflow/DataflowVectorNodes.h |
|