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API > API/Runtime > API/Runtime/DataflowCore > API/Runtime/DataflowCore/FDataflowNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataflowOutput & RegisterOutputConnection
(
const UE::Dataflow::TConnectionReference< T >& Reference, |
Dataflow/DataflowNode.h | ||
FDataflowOutput & RegisterOutputConnection
(
const T* Reference, |
Dataflow/DataflowNode.h | ||
FDataflowOutput & RegisterOutputConnection
(
const T* Reference, |
Dataflow/DataflowNode.h |
RegisterOutputConnection(const UE::Dataflow::TConnectionReference< T > &, const UE::Dataflow::TConnectionReference< T > &, const FName &)
| Name | RegisterOutputConnection |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowNode.h |
| Include Path | #include "Dataflow/DataflowNode.h" |
template<typename T>
FDataflowOutput & RegisterOutputConnection
(
const UE::Dataflow::TConnectionReference < T > & Reference,
const UE::Dataflow::TConnectionReference < T > & Passthrough,
const FName & PropertyName
)
RegisterOutputConnection(const T , const T , const FName &)
| Name | RegisterOutputConnection |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowNode.h |
| Include Path | #include "Dataflow/DataflowNode.h" |
template<typename T>
FDataflowOutput & RegisterOutputConnection
(
const T * Reference,
const T * Passthrough,
const FName & PropertyName
)
RegisterOutputConnection(const T , const T , const FName &, const FName &)
| Name | RegisterOutputConnection |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowNode.h |
| Include Path | #include "Dataflow/DataflowNode.h" |
template<typename T>
FDataflowOutput & RegisterOutputConnection
(
const T * Reference,
const T * Passthrough,
const FName & PropertyName,
const FName & PassthroughName
)