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API > API/Runtime > API/Runtime/DataflowCore > API/Runtime/DataflowCore/FDataflowNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetPropertyOffset
(
const FName& PropertyFullName |
Return a property's byte offset from the dataflow base node address using the full property name (must includes its parent struct property names). | Dataflow/DataflowNode.h | |
static uint32 GetPropertyOffset
(
const TArray< const FProperty* >& PropertyChain |
Dataflow/DataflowNode.h |
GetPropertyOffset(const FName &)
Description
Return a property's byte offset from the dataflow base node address using the full property name (must includes its parent struct property names). Does not work with array properties.
| Name | GetPropertyOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowNode.h |
| Include Path | #include "Dataflow/DataflowNode.h" |
| Source | /Engine/Source/Runtime/Experimental/Dataflow/Core/Private/Dataflow/DataflowNode.cpp |
uint32 GetPropertyOffset
(
const FName & PropertyFullName
) const
GetPropertyOffset(const TArray< const FProperty * > &)
| Name | GetPropertyOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowNode.h |
| Include Path | #include "Dataflow/DataflowNode.h" |
| Source | /Engine/Source/Runtime/Experimental/Dataflow/Core/Private/Dataflow/DataflowNode.cpp |
static uint32 GetPropertyOffset
(
const TArray < const FProperty * > & PropertyChain
)