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Base dataflow scene element that could be used in outliner and for rendering
| Name | FDataflowBaseElement |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowElement.h |
| Include Path | #include "Dataflow/DataflowElement.h" |
Syntax
USTRUCT ()
struct FDataflowBaseElement
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Dataflow/DataflowElement.h | |||
FDataflowBaseElement
(
const FString& InElementName, |
Dataflow/DataflowElement.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDataflowBaseElement() |
Dataflow/DataflowElement.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsConstruction | bool | Construction flag | Dataflow/DataflowElement.h | |
| bIsSelected | bool | Selection flag | Dataflow/DataflowElement.h | |
| bIsVisible | bool | Visible flag to enable/disable the rendering | Dataflow/DataflowElement.h | |
| BoundingBox | FBox | Bounding box to focus | Dataflow/DataflowElement.h | |
| ElementName | FString | Element name to be used to retrieve | Dataflow/DataflowElement.h | |
| ParentElement | FDataflowBaseElement * | Parent element to build the hierarchy if necessary | Dataflow/DataflowElement.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsA
(
FName InType |
Check of the element type | Dataflow/DataflowElement.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName StaticType() |
Dataflow/DataflowElement.h |