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Do not hold onto FConnectionReference when Reference is dynamically allocated (e.g., when using array inputs). Use FConnectionKey instead.
| Name | FConnectionReference |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Dataflow/Core/Public/Dataflow/DataflowConnection.h |
| Include Path | #include "Dataflow/DataflowConnection.h" |
Syntax
struct FConnectionReference
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConnectionReference
(
const void* InReference, |
Dataflow/DataflowConnection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContainerReference | const void * | Dataflow/DataflowConnection.h | ||
| Index | int32 | Dataflow/DataflowConnection.h | ||
| Reference | const void * | Dataflow/DataflowConnection.h |