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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void LexFromString
(
ECrashDescVersions& OutValue, |
PrimaryCrashProperties. | CrashDescription.h | |
void LexFromString
(
ECrashDumpMode& OutValue, |
CrashDescription.h | ||
void LexFromString
(
FEngineVersion& OutValue, |
CrashDescription.h |
LexFromString(ECrashDescVersions &, const TCHAR *)
Description
PrimaryCrashProperties. Extracted from: FGenericCrashContext::SerializeContentToBuffer "CrashVersion" "ProcessId" "CrashGUID" "IsInternalBuild" "IsPerforceBuild" "IsSourceDistribution" "IsEnsure" "SecondsSinceStart" "GameName" "ExecutableName" "BuildConfiguration" "PlatformName" "PlatformNameIni" "PlatformFullName" "EngineMode" "EngineModeEx" "EngineVersion" "BuildVersion" "CommandLine" "LanguageLCID" "AppDefaultLocale" "IsUERelease" "UserName" "BaseDir" "RootDir" "MachineId" "LoginId" "EpicAccountId" "CallStack" "SourceContext" "UserDescription" "UserActivityHint" "ErrorMessage" "CrashDumpMode" "CrashReporterMessage" "Misc.NumberOfCores" "Misc.NumberOfCoresIncludingHyperthreads" "Misc.Is64bitOperatingSystem" "Misc.CPUVendor" "Misc.CPUBrand" "Misc.PrimaryGPUBrand" "Misc.OSVersionMajor" "Misc.OSVersionMinor" "Misc.AppDiskTotalNumberOfBytes" "Misc.AppDiskNumberOfFreeBytes" "MemoryStats.TotalPhysical" "MemoryStats.TotalVirtual" "MemoryStats.PageSize" "MemoryStats.TotalPhysicalGB" "MemoryStats.AvailablePhysical" "MemoryStats.AvailableVirtual" "MemoryStats.UsedPhysical" "MemoryStats.PeakUsedPhysical" "MemoryStats.UsedVirtual" "MemoryStats.PeakUsedVirtual" "MemoryStats.bIsOOM" "MemoryStats.OOMAllocationSize" "MemoryStats.OOMAllocationAlignment" "TimeofCrash" "bAllowToBeContacted"
| Name | LexFromString |
| Type | function |
| Header File | /Engine/Source/Runtime/CrashReportCore/Public/CrashDescription.h |
| Include Path | #include "CrashDescription.h" |
void LexFromString
(
ECrashDescVersions & OutValue,
const TCHAR * Buffer
)
LexFromString(ECrashDumpMode &, const TCHAR *)
| Name | LexFromString |
| Type | function |
| Header File | /Engine/Source/Runtime/CrashReportCore/Public/CrashDescription.h |
| Include Path | #include "CrashDescription.h" |
void LexFromString
(
ECrashDumpMode & OutValue,
const TCHAR * Buffer
)
LexFromString(FEngineVersion &, const TCHAR *)
| Name | LexFromString |
| Type | function |
| Header File | /Engine/Source/Runtime/CrashReportCore/Public/CrashDescription.h |
| Include Path | #include "CrashDescription.h" |
void LexFromString
(
FEngineVersion & OutValue,
const TCHAR * Buffer
)