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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UStructProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UStructProperty & operator=
(
UStructProperty&& |
UObject/UnrealTypePrivate.h | ||
UStructProperty & operator=
(
const UStructProperty& |
UObject/UnrealTypePrivate.h |
operator=(UStructProperty &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
| Include Path | #include "UObject/UnrealTypePrivate.h" |
UStructProperty & operator=
(
UStructProperty &&
)
operator=(const UStructProperty &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
| Include Path | #include "UObject/UnrealTypePrivate.h" |
UStructProperty & operator=
(
const UStructProperty &
)