Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UStruct
Warnings * Because properties are destroyed here, Super::FinishDestroy() should always be called at the end of your child class's FinishDestroy() method, rather than at the beginning.
Description
Called to finish destroying the object. After UObject::FinishDestroy is called, the object's memory should no longer be accessed.
Because properties are destroyed here, Super::FinishDestroy() should always be called at the end of your child class's FinishDestroy() method, rather than at the beginning.
Virtual Inheritance
- UObject::FinishDestroy → UStruct::FinishDestroy
Derived Overrides
| Name | FinishDestroy |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
virtual void FinishDestroy()