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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UScriptStruct
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * operator new
(
const size_t InSize, |
For internal use only; use StaticConstructObject() to create new objects. | UObject/Class.h | |
void * operator new
(
const size_t InSize, |
For internal use only; use StaticConstructObject() to create new objects. | UObject/Class.h |
operator new(const size_t, EInternal *)
Description
For internal use only; use StaticConstructObject() to create new objects.
| Name | operator new |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
void * operator new
(
const size_t InSize,
EInternal * InMem
)
operator new(const size_t, EInternal, UObject *, FName, EObjectFlags)
Description
For internal use only; use StaticConstructObject() to create new objects.
| Name | operator new |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
void * operator new
(
const size_t InSize,
EInternal InInternalOnly,
UObject * InOuter,
FName InName,
EObjectFlags InSetFlags
)