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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UScriptStruct
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void DeferCppStructOps
(
FTopLevelAssetPath Target |
UObject/Class.h | ||
static void DeferCppStructOps
(
FTopLevelAssetPath Target, |
Stash a CppStructOps for future use | UObject/Class.h |
DeferCppStructOps(FTopLevelAssetPath)
| Name | DeferCppStructOps |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
template<class CPPSTRUCT>
static void DeferCppStructOps
(
FTopLevelAssetPath Target
)
DeferCppStructOps(FTopLevelAssetPath, ICppStructOps *)
Description
Stash a CppStructOps for future use
| Name | DeferCppStructOps |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
static void DeferCppStructOps
(
FTopLevelAssetPath Target,
ICppStructOps * InCppStructOps
)
Parameters
| Name | Remarks |
|---|---|
| Target | Name of the struct |
| InCppStructOps | Cpp ops for this struct |