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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObjectPropertyBase
Description
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.
Virtual Inheritance
- UObject::BeginDestroy → UObjectPropertyBase::BeginDestroy
Derived Overrides
| Name | BeginDestroy |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealTypePrivate.h |
| Include Path | #include "UObject/UnrealTypePrivate.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyPrivate.cpp |
virtual void BeginDestroy()