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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UPackageMap
- UPackageMap::ResolvePathAndAssignNetGUID()
- UPackageMapClient::ResolvePathAndAssignNetGUID()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
Include | #include "UObject/CoreNet.h" |
virtual UObject &42; ResolvePathAndAssignNetGUID
&40;
const FNetworkGUID & NetGUID,
const FString & PathName
&41;