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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > UEnum
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
Include | #include "UObject/Class.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Enum.cpp |
bool FindDisplayNameTextByValue
&40;
FText & Out,
int64 InValue
&41; const
Remarks
Looks for a display name with a given value and returns true and writes the name to Out if one was found