Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TWeakInterfacePtr
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h |
Include | #include "UObject/WeakInterfacePtr.h" |
bool IsStale
&40;
bool bEvenIfPendingKill,
bool bThreadsafeTest
&41; const
Remarks
Test if this pointer is stale. Parameters are passed to the underlying TWeakObjectPtr.